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LowPoly, Gradient & Vertex Colored

I had, not so long ago, a LowPoly (nore or less) phase. I were fed up of doing realistic stuff. I wanted to use gradients first then I used vertex colors, but no textures with transparency thus the not so lowpoly plants ^^;

Hugues muller screen01

Vertex colors only

Hugues muller screen03

Vertex colors only. One of the syringes box use alpha vertex color for transparency and the other is just flipped (normals)

Hugues muller screen01

Vertex colors only. Had to detached some parts to preserve the vcolor

Hugues muller screen03

Vertex colors only. Had to detached some parts to preserve the vcolor

Hugues muller screen04

Vertex colors only. Had to detached some parts to preserve the vcolor

Hugues muller colors03

Used png gradients

Hugues muller colors06

Used png gradients

Hugues muller screen07

Used png gradients. Not so Low poly due to amount of details

Hugues muller screen09

Used png gradients. Not so Low poly due to amount of details