It's was so fast and easy to do it in Quixel Mixer. Way faster than doing actual 3d modeling. I'd love to do highpoly modeling that fast. I did a lowpoly version but I stopped at that. Don't feel the need to finish it =/.
Marmoset preview = 10M tris plane + displacement map - useless flat surface
Quixel Mixer
2D view
Displacement on/off
Layers
10M tris plane + displacement map in 3dsmax ; Used for preview & AO baking